Soul's Remnant Wiki
Challenge ModeUpdated: Source policy

Soul's Remnant Ironman Mode

Ironman is Soul's Remnant's self-sufficiency challenge mode: no trading, no outside parties, and a Hardcore badge you lose when you die. Here is exactly how Hardcore and Group Ironman work, and how to start — or leave.

What is Ironman?

When you create a character in Soul's Remnant, you can choose to play as an Ironman — a challenge mode built around full self-sufficiency. Ironman characters cannot trade with regular players, cannot join outside parties or guilds, and must earn every item themselves.

Ironman is not recommended for new players — the game itself warns you about this. Play a normal character first, learn the world, then come back for the challenge. Information here is a snapshot from Aug 15, 2026.

Hardcore Ironman Rules

  • No trading with other players.
  • No parties or guilds with other players.
  • No shared EXP — you gain no experience from monsters that other players contributed damage to.
  • No shared loot — you cannot pick up items dropped by monsters you received help killing.

You start as a Hardcore Ironman. If you die, you keep playing as an Ironman with all the same restrictions, but your Hardcore status — and its badge — is gone for good.

Group Ironman Rules

Group Ironman (2–5 members) applies the same restrictions with one exception: your group is a closed circle. You can trade, party up, and form a guild together — but only with each other.

  • The group shares a pool of lives — one per member. A 5-player group has 5 lives.
  • Every death — by anyone — consumes one life from the shared pool.
  • When the pool runs out, everyone keeps playing as Group Ironman but loses Hardcore status. One teammate dying 6 times costs the whole group its badge.
  • Track remaining lives in the Misc tab of the Guild Window N.
  • You can leave your group at any time, but you cannot rejoin — leaving turns you into a solo Ironman.

How to Start (Deferri Crystal)

Becoming an Ironman happens in the very first tutorial map — and it is deliberately hidden behind a small platforming check. You must make some tricky jumps to reach the floating Deferri Crystal, then interact with it and confirm your choice.

Solo Hardcore Ironman

Reach the Deferri Crystal alone and confirm — quick and simple.

Hardcore Group Ironman

Before touching the crystal, the party leader fills the party with everyone joining (2–5 total). Everyone stays on the first tutorial map; the final step is someone leaving through the portal into the second tutorial map, which officially forms the group.

A side benefit: forming a Hardcore Group Ironman immediately creates your guild together — skipping the usual 1,000 Soul Crystal cost.

Ironman characters can later become normal characters, but normal characters can never become Ironman later. The choice only happens at the start.

Badges & Hardcore Status

Your Ironman status is public. A badge sits to the right of your name and on the character select screen:

Hardcore badges

Hardcore Ironman and Hardcore Group Ironman — the prestigious versions, held while you are still alive (or your group still has lives).

Standard badges

Ironman and Group Ironman — what your badge becomes after death or after the group runs out of lives. The restrictions stay; the prestige goes.

Guild Benefits

Normally, leveling a guild requires a minimum number of current members. For both Ironman types, that member requirement is removed — so level your guild and take the guild perks. Leaving the group guild turns you into a solo Ironman.

How to De-Ironman

After the tutorial, the Deferri Crystal rests below the bridge in Spawn. Interacting with it explains how to remove your Ironman status: the icon next to your name disappears and you become a standard character who can trade and party freely. Any items in your storage are mailed to you.

De-Ironman is permanent in one direction — once normal, you can never be an Ironman on that character again. Still gearing up? Check the Beginner Guide and the Dungeons guide before committing a Hardcore run.